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Is there any way to run a gamecube disc on a computer

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I would like to run a Gamecube disc on my computer but don't know how. Can anyone help :whistling: .
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I'm not totally sure you can do that, and if you can it may be illegal.
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Unfortunatley you can't run NGC discs on computer, I think this was supposed to be some kind of anti-priacy measure. But there is a very similar way to do so and probably the closet.

Full Gamecube backup/load tutorial v1.0


Phase 1: Initialize the memory card
Tools Needed: PSUL v1.1
Phantasy Star Online Game Disc
Memory Card
Gamecube Broadband Adapter

Note: If you actually play Phantasy Star Online, you may want to use another memory card for this. Also, you only

have to initialize your memory card once, not before each rip or game load.

Step 1: Boot Phantasy Star Online Game Disc
Pretty self explanitory.

Step 2: Setup Network Profile

When prompted for the TCP/IP settings, choose manual, do not auto-disconnect, and enter an IP address of with a subnet mask and a default gateway of For the Primary DNS server,

enter Start the PSUL utility on the PC side with the following DOS prompt command: "psul -s". This

make your PC into a sort of Phantasy Star Online game server. Now start an online game using the character you

chose and the DOL file will upload to your memory card allowing you to transfer game data to and from your PC.

Step 3: Configure TCP/IP on your PC

Access the TCPI/IP properties for the network card on your PC and change the IP address to

with a subnet mask of No default gateway is required for this to work.

Step 4: Create a Character for Online Play

Next, create a character. It really doesn't how or which character you choose. When prompted for your

hunter's license, enter anything you wish. It also might be handy to select the save password to memory card as

well so you don't have to enter it each time.

Step 5: Start it all up

On your PC, run "psul -s" at a DOS prompt. It should then say waiting for connection or someting to that

effect. Next, start an online game of Phantasy Star using the character profile you chose. It will then try to

connect to your PC. If successful, your PC will display the messages "Saving user info on memory card..." and



Phase 2: Extract ISO Image from Game Disc

Tools Needed: Gamecube ISO Ripping Server
Download Here: No link currently known
Initialized Memory Card (See Phase 1)
Phantasy Star Online Game Disc
Gamecube Broadband Adapter

Step1: Boot Phantasy Star Online Game Disc
Pretty self explanatory.

Step 2: Start Gamecube ISO Ripping Server

Run the Gamecube ISO Ripping Server tool on your PC you configured above. Select the destination folder and

name for the Gamecube game image file to be created then start the utility. You should get a message stating that

it is waiting for a connection.

Step 3: Start Phantasy Star Online game in online mode
Start Phantasy Star Online in online mode. It will connect to the server running on the PC and start

downloading the ripper code from it. When this is complete, a red screen will appear on the Gamecube and shortly

thereafter, you will be prompted to insert the disc you want to rip within 10 seconds. Do this, and once the 10

seconds has passed, your PC will start downloading the image from the disc. When complete, you should have a game

disc image on your PC approximately 1.4GB in size. Approximate download time is about an hour or so.


Phase 3: Stream Game Disc Image to Gamecube

Tools Needed: Paradox GC Disc Server
Download Here: http://www.maxconsol...p;categoryid=45
Initialized Memory Card (See Phase 1)
Phantasy Star Online Game Disc
Gamecube Broadband Adapter

Step 1: Start Paradox GC Disc Server

Start the Paradox GC Disc server on your PC. Select the correct IP address for the Gamecube and the

Gamecube disc image file you wish to load. Click start then start an online game in Phantasy Star Online. It

should connect to your PC and start executing the game you uploaded.


Known Issues:

Remeber you are streaming game data to the Gamecube at 10 Megabits/sec. The broadband adapter is capable of

transferring data at 100 Megabits/sec., however, since the good folks at Sega assumed nobody has Internet faster

than 10 Megabits, they decided to lock the transfer speed down to that rate. There is currently as of this writing

no known fix for this but I hear something is in the works and may be released before Christmas. Games with lots of

FMV may run choppy due to peformance issues with the network speed and in-game music is usually affected as well.

One fix that helps in some cases is to remove your memory card when you get the group intro press start screen prior

to the actual game executing. To save your progress, insert your memory card when you need to save and remove it

when save completes.

Original Thread:

Personally I don't own a Gamecube so I've never tried this. I happen to read this one time and it seems like a horrible process to go through.

Edited by leingod, 20 September 2006 - 07:54 AM.

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