Output from /root/4OServers/CoDUOMP.exe & /root/4OServers/coduo_lnxded ..
CODUO MP 1.41 build linux-i386 Oct 8 2004
----- FS_Startup -----
/bin/sh: line 1: /root/4OServers/CoDUOMP.exe: cannot execute binary file
Current search path:
/root/.callofduty/uo/pakuo06_lowres.pk3 (1918 files)
/root/.callofduty/uo/pakuo06.pk3 (12 files)
/root/.callofduty/uo/pakuo05.pk3 (3 files)
/root/.callofduty/uo/pakuo04.pk3 (7646 files)
/root/.callofduty/uo/pakuo03.pk3 (2275 files)
/root/.callofduty/uo/pakuo02.pk3 (790 files)
/root/.callofduty/uo/pakuo01.pk3 (1652 files)
/root/.callofduty/uo/pakuo00.pk3 (6231 files)
/root/.callofduty/uo/pakb.pk3 (60 files)
/root/.callofduty/uo/paka.pk3 (41 files)
/root/.callofduty/uo/pak9.pk3 (149 files)
/root/.callofduty/uo/pak8.pk3 (235 files)
/root/.callofduty/uo/pak6.pk3 (3 files)
/root/.callofduty/uo/pak5.pk3 (4858 files)
/root/.callofduty/uo/pak4.pk3 (1668 files)
/root/.callofduty/uo/pak3.pk3 (1992 files)
/root/.callofduty/uo/pak2.pk3 (694 files)
/root/.callofduty/uo/pak1.pk3 (2642 files)
/root/.callofduty/uo/pak0.pk3 (12816 files)
/root/.callofduty/uo
/usr/libexec/webmin/custom/uo
/root/.callofduty/main/pakb.pk3 (60 files)
/root/.callofduty/main/paka.pk3 (41 files)
/root/.callofduty/main/pak9.pk3 (149 files)
/root/.callofduty/main/pak8.pk3 (235 files)
/root/.callofduty/main/pak0.pk3 (12816 files)
/root/.callofduty/main
/usr/libexec/webmin/custom/main
/root/.callofduty/uo/localized_english_pakuo00.pk3 (2578 files)
/root/.callofduty/uo/localized_english_pak5.pk3 (46 files)
/root/.callofduty/uo/localized_english_pak3.pk3 (7 files)
/root/.callofduty/uo/localized_english_pak2.pk3 (9 files)
/root/.callofduty/uo/localized_english_pak1.pk3 (3736 files)
/root/.callofduty/uo/localized_english_pak0.pk3 (1204 files)
/root/.callofduty/main/localized_english_pak5.pk3 (46 files)
/root/.callofduty/main/localized_english_pak3.pk3 (7 files)
/root/.callofduty/main/localized_english_pak2.pk3 (9 files)
File Handles:
----------------------
66628 files in pk3 files
execing default_mp.cfg
couldn't exec language.cfg
execing uoconfig_mp_server.cfg
couldn't exec autoexec_mp.cfg
Hunk_Clear: reset the hunk ok
Opening IP socket: localhost:28960
ERROR: UDP_OpenSocket: bind: Address already in use
Opening IP socket: localhost:28961
ERROR: UDP_OpenSocket: bind: Address already in use
Opening IP socket: localhost:28962
ERROR: UDP_OpenSocket: bind: Address already in use
Opening IP socket: localhost:28963
ERROR: UDP_OpenSocket: bind: Address already in use
Opening IP socket: localhost:28964
ERROR: UDP_OpenSocket: bind: Address already in use
Opening IP socket: localhost:28965
ERROR: UDP_OpenSocket: bind: Address already in use
Opening IP socket: localhost:28966
ERROR: UDP_OpenSocket: bind: Address already in use
Opening IP socket: localhost:28967
ERROR: UDP_OpenSocket: bind: Address already in use
Opening IP socket: localhost:28968
ERROR: UDP_OpenSocket: bind: Address already in use
Opening IP socket: localhost:28969
ERROR: UDP_OpenSocket: bind: Address already in use
Hunk_Clear: reset the hunk ok
Sys_Error: Couldn't allocate IP port
I don't know how to stop the port 28960 from being used. Its being used by Call of Duty which is werid cause wouldn't it work then.