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Hello, i recently set up a server and every time i logged off of it, it disconnected from internet list. So then i kept making more of them, and now they're shutting themselves down. Take a look for yourself. Scroll down till u see "CL_SHUTDOWN" If any one has a solution please responde i would greatly appreciate it.
Thx,
=||S.o.A.||= Gen Je$u$.
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GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ARB_draw_buffers GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control
WGL_EXTENSIONS: WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ATI_render_texture_rectangle
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 8
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 4, 800 x 600 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: AMD w/ 3DNow!
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
picmip2: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
ATI truform: disabled
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----
PunkBuster Client: Not Connected to a Server
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
Cmd_AddCommand: say already defined
Cmd_AddCommand: tell already defined
Hitch warning: 1302 msec frame time
------ Server Initialization ------
Server: mp_harbor
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current language: english
Current search path:
C:\Program Files\Call of Duty\uo\pakuo06.pk3 (12 files)
C:\Program Files\Call of Duty\uo\pakuo05.pk3 (3 files)
C:\Program Files\Call of Duty\uo\pakuo04.pk3 (7646 files)
C:\Program Files\Call of Duty\uo\pakuo03.pk3 (2275 files)
C:\Program Files\Call of Duty\uo\pakuo02.pk3 (790 files)
C:\Program Files\Call of Duty\uo\pakuo01.pk3 (1652 files)
C:\Program Files\Call of Duty\uo\pakuo00.pk3 (6231 files)
C:\Program Files\Call of Duty/uo
C:\Program Files\Call of Duty\main\paka.pk3 (41 files)
C:\Program Files\Call of Duty\main\pak9.pk3 (149 files)
C:\Program Files\Call of Duty\main\pak8.pk3 (235 files)
C:\Program Files\Call of Duty\main\pak6.pk3 (3 files)
C:\Program Files\Call of Duty\main\pak5.pk3 (4858 files)
C:\Program Files\Call of Duty\main\pak4.pk3 (1668 files)
C:\Program Files\Call of Duty\main\pak3.pk3 (1992 files)
C:\Program Files\Call of Duty\main\pak2.pk3 (694 files)
C:\Program Files\Call of Duty\main\pak1.pk3 (2642 files)
C:\Program Files\Call of Duty\main\pak0.pk3 (12816 files)
C:\Program Files\Call of Duty/main
C:\Program Files\Call of Duty\uo\localized_english_pakuo00.pk3 (2578 files)
localized assets pak file for english
C:\Program Files\Call of Duty\main\localized_english_pak3.pk3 (7 files)
localized assets pak file for english
C:\Program Files\Call of Duty\main\localized_english_pak2.pk3 (9 files)
localized assets pak file for english
C:\Program Files\Call of Duty\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
C:\Program Files\Call of Duty\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english
File Handles:
----------------------
204964 files in pk3 files
------- Game Initialization -------
gamename: CoD:United Offensive
gamedate: Aug 23 2004
0 teams with 0 entities
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Hitch warning: 8935 msec frame time
Resolving coduomaster.activision.com
coduomaster.activision.com resolved to 63.146.124.59:20610
Sending heartbeat to coduomaster.activision.com
Resolving coduoauthorize.activision.com
coduoauthorize.activision.com resolved to 63.146.124.59:20600
Sending heartbeat to coduomaster.activision.com
Hitch warning: 4597 msec frame time
Sending heartbeat to coduomaster.activision.com
Hitch warning: 5463 msec frame time
Sending heartbeat to coduomaster.activision.com
Sending heartbeat to coduomaster.activision.com
Sending heartbeat to coduomaster.activision.com
Edited by General Jesus, 27 January 2007 - 09:42 PM.