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Crash and static lines after using DX 3D


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#1
amosharper

amosharper

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Hi,

This problem's existed for a long while now. If I run any 3D game or program that has a high poly count - that is, any modern game - after between 1-10 minutes the computer will freeze up, and green vertical static lines will appear across the screen.

Old games such as the original Half-Life do not cuase a problem.

I updated my graphics card driver and made sure I had the lates DirectX, but the problem was (and is) still there.

What's most likely at fault? Inept graphics card? Power supply too low for the card?

Thanks,

Amos

Relevant specs:
[codebox]Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.061219-0316)
Processor: AMD Athlon™ XP 2200+, MMX, 3DNow, ~1.8GHz
Memory: 512MB RAM
Page File: 318MB used, 547MB available
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.
Card name: NVIDIA GeForce4 MX 440
Manufacturer: NVIDIA
Chip type: GeForce4 MX 440
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0171&SUBSYS_00000000&REV_A3
Display Memory: 128.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: Default Monitor
Monitor Max Res:
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.9371 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 10/22/2006 12:22:00, 4527488 bytes[/codebox]
Power Supply is 240v, 5A, 50Hz.

Thanks again.
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#2
pip22

pip22

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Quite likely the graphics card is not up to the task. The GeForce4 series is an old card with no outstanding features.
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