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Crash and static lines after using DX 3D

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This problem's existed for a long while now. If I run any 3D game or program that has a high poly count - that is, any modern game - after between 1-10 minutes the computer will freeze up, and green vertical static lines will appear across the screen.

Old games such as the original Half-Life do not cuase a problem.

I updated my graphics card driver and made sure I had the lates DirectX, but the problem was (and is) still there.

What's most likely at fault? Inept graphics card? Power supply too low for the card?



Relevant specs:
[codebox]Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.061219-0316)
Processor: AMD Athlon™ XP 2200+, MMX, 3DNow, ~1.8GHz
Memory: 512MB RAM
Page File: 318MB used, 547MB available
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.
Card name: NVIDIA GeForce4 MX 440
Manufacturer: NVIDIA
Chip type: GeForce4 MX 440
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0171&SUBSYS_00000000&REV_A3
Display Memory: 128.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: Default Monitor
Monitor Max Res:
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.9371 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 10/22/2006 12:22:00, 4527488 bytes[/codebox]
Power Supply is 240v, 5A, 50Hz.

Thanks again.
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Quite likely the graphics card is not up to the task. The GeForce4 series is an old card with no outstanding features.
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