Explorer.exe Error
#16
Posted 08 June 2007 - 10:13 PM
#17
Posted 08 June 2007 - 10:36 PM
Edited by krmooo, 08 June 2007 - 10:38 PM.
#18
Posted 08 June 2007 - 10:37 PM
#19
Posted 09 June 2007 - 06:34 AM
#20
Posted 09 June 2007 - 10:36 AM
GUNZ 1,0,0,290 launched. build (May 7 2007 11:18:03) Log time (06/08/07 10:04:54) Revision build number : 5343 CPU ID = GenuineIntel ( family = 15 , model = 2 , stepping = 7 ) @ 2258 MHz Display Device = RADEON 9250 ( vendor=1002 device=5960 subsys=260174b revision=1 ) Display Driver Version = 6.14.0010.6614 Windows = 5.1 Build 2600 , Service Pack 2 (785396KB) : Windows xp.. Load XML from memory : system/locale.xml- SUCCESS Country : (USA), Language : (USA) Load XML from memory : system/gametypecfg.xml Load Config from file : config.xml- SUCCESS Load XML from memory : system/system.xml- SUCCESS Load XML from memory : system/strings.xml(0x0009) - SUCCESS Load XML from memory : system/cserror.xml(0x0009) - SUCCESS Load XML from memory : system/messages.xml(0x0009) - SUCCESS start init nhn auth. init nhn auth success.Init report start ZNHNUSA_Report::InitReport - success Init report success. InitializeNotify ok. start gameguard gameguard mode is real. WFog Enabled Device. device created. Video memory 118.000000 shader initialize successful : 1 main : RGetLenzFlare()->Initialize() InitialLoading success. interface Initialize success ZApplication::OnCreate : begin 0(Primary Sound Driver): Hardware Mixing Not Supported 1(SoundMAX Digital Audio): Hardware Mixing Not Supported [[[getMaxChannel32]]]] -------------------> Sound Engine Create : 7.449000 sound engine create. Load XML from memory : System/tips.xml(0x0009)- SUCCESS start log bipmap end of load bitmaps2 loading pictures : 8.333000 warning : bitmap slot_head.tga not found. warning : bitmap slot_head.tga not found. warning : bitmap icon_gameroom.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. IDLResource Loading Success!! IDL resources : 1.794000 start InitInterface option Number of Display mode : 43 Number of Display mode : 43 end of InitInterface option ok Init maps : no Current ChannelRule Screen Effect Manager Create : 3.393000 Screen effect manager create success. Effect manager create success. Client create success. game interface create success. -------------------> GameInterface Create : 21.571001 Load character.xml success, -------------------> Character Loading : 19.268001 -------------------> WeaponMesh Loading : 2.546000 ----------> in zip ( model/weapon/item/chocobar.elu ) file not found!! Load weapon.xml success. -------------------> Worlditem Loading : 0.118000 Load zitem info success. Error while Read Item Descriptor system/zeffect.xml Init effect manager success. Init world item manager success. Init channel rule manager success. Init abuse manager success. Init chatting filter. success -------------------> ETC .. : 0.477000 BspObject open : begin interface/login/login.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList BspObject open object list : begin RBspObject::Open_ObjectList : size 13 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp BspObject load lightmap : file.Read(&header) BspObject load lightmap nCount = 1 BspObject load lightmap 0 BspObject load lightmap : file.Read(&m_nLightmap) done BspObject load lightmap : end RBspObject::Open : done Load smoke description mesh. main : OnCreate() done Server Connected Login Posted Login Successful. Responsed Account Charlist Recv ggnp step1 ok. Selected character name : Teddie1 (54 65 64 64 69 65 31 ) (len = 7) Cloth VertexBuffer is Released Reset Device Video memory 118.000000 shader initialize successful : 1 devices Restored. StageCreated Fail to create Bitmap for Initial loading game create begin , type = 0 BspObject open : begin maps/Mansion/Mansion.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList BspObject open object list : begin RBspObject::Open_ObjectList : size 8 RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp BspObject load lightmap : file.Read(&header) BspObject load lightmap nCount = 1 BspObject load lightmap 0 BspObject load lightmap : file.Read(&m_nLightmap) done BspObject load lightmap : end RBspObject::Open : done create game enrvironment. game world create success. in zip : model/man/man_sword_guard_start2.elu.ani file not found!! in zip : model/woman/woman_sword_guard_start2.elu.ani file not found!! in zip : model/woman/woman_sword_guard_block_1.elu.ani file not found!! Reload all animation end ---------------------------------setBuffer game created ( 10:08:58 ) Create character : Name=Teddie1 Level=46 RoundState:Countdown start InitInterface option Number of Display mode : 43 Number of Display mode : 43 end of InitInterface option ok shader initialize successful : 1
That's the log of the error i got it appeared in the games installation directory when the error happened.
My drivers are up to date yes, That was the first thing i tried and updating DirectX to make sure it wasn't that. I'm stumped over this whole thing so lets hope i can finally resolve the problem.
This is an error i got in Event Viewer,
Faulting application cli.exe, version 1.11.0.0, faulting module imon.dll, version 2.50.41.0, fault address 0x0000cd29. For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp.
cli is the catalyst software for my video card. Should i remove this ? as it's just tweaking software really.
Edited by Teddie1, 09 June 2007 - 11:20 AM.
#21
Posted 09 June 2007 - 06:40 PM
cli is the catalyst software for my video card. Should i remove this ? as it's just tweaking software really.
You can it may even Solve your problem.
#22
Posted 10 June 2007 - 01:12 PM
#23
Posted 10 June 2007 - 06:31 PM
#24
Posted 11 June 2007 - 09:11 AM
--------[ Summary ]----------------------------------------------------------------------------------------------------- Computer: Operating System Microsoft Windows XP Professional OS Service Pack Service Pack 2 Internet Explorer 6.0.2900.2180 Computer Name 847FFB27813748A User Name Windows Logon Domain 847FFB27813748A Motherboard: CPU Type Intel Pentium 4A, 2266 MHz (4.25 x 533) Motherboard Name Dell Computer Corporation OptiPlex GX260 Motherboard Chipset Intel Brookdale-G i845G System Memory 768 MB (DDR SDRAM) BIOS Type Phoenix (04/28/03) Communication Port Communications Port (COM1) Communication Port ECP Printer Port (LPT1) Display: Video Adapter RADEON 9250 - Secondary (128 MB) Video Adapter RADEON 9250 (128 MB) 3D Accelerator ATI Radeon 9200 Pro (RV280) Monitor Plug and Play Monitor [NoDB] (12321) Multimedia: Audio Adapter Intel 82801DB(M) ICH4(-M) - AC'97 Audio Controller [A-1] Storage: Disk Drive WDC WD400BB-75DEA0 Optical Drive TSSTcorp CD/DVDW TS-H552U Partitions: C: (NTFS) 38138 MB (26161 MB free) Input: Keyboard HID Keyboard Device Keyboard Standard 101/102-Key or Microsoft Natural PS/2 Keyboard Mouse HID-compliant mouse Mouse Microsoft USB Wheel Mouse Optical Network: Primary IP Address -Sorry don't share that info- Primary MAC Address -Masked for personal reasons- Network Adapter Realtek RTL8139 Family PCI Fast Ethernet NIC (Masked for personal reasons) Peripherals: USB Device Microsoft USB Wheel Mouse Optical USB Device USB Human Interface Device USB Device USB Human Interface Device
#25
Posted 11 June 2007 - 09:57 AM
What speed of AGP slot do you have.
#26
Posted 12 June 2007 - 01:22 PM
#27
Posted 12 June 2007 - 04:17 PM
It's AGP it has to be low profile
then this is a SFF..it may be a airflow/heat problem...
go here and get everest home...install and launch it...click the + by computer...click on sensor...get a screenshot and post it so I can check your temps and voltages...
Edited by happyrck, 12 June 2007 - 04:24 PM.
#28
Posted 13 June 2007 - 06:53 AM
But this is the screenshot
#29
Posted 15 June 2007 - 09:31 AM
#30
Posted 15 June 2007 - 09:42 AM
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