I've gotta admit, I've really gotten into this whole ARG thing recently, since I was dragged into one at the NY Comic Con. I'm curious - does anyone think they might eventually be "mainstream" enough to the point where the general populace looks at them as a viable gaming option on the level of console gaming, etc.?

Anyone play ARGs?
#1
Posted 29 April 2008 - 01:16 PM

I've gotta admit, I've really gotten into this whole ARG thing recently, since I was dragged into one at the NY Comic Con. I'm curious - does anyone think they might eventually be "mainstream" enough to the point where the general populace looks at them as a viable gaming option on the level of console gaming, etc.?
#2
Posted 29 April 2008 - 01:24 PM

#3
Posted 29 April 2008 - 01:47 PM

you mean this?
http://en.wikipedia....te_Reality_Game
Right - I probably should have clarified that.

#4
Posted 30 April 2008 - 07:03 AM

#5
Posted 30 April 2008 - 09:27 AM

How about just trying to live in reality? Man, that's hard enough... phew!

#6
Posted 30 April 2008 - 12:46 PM

How about just trying to live in reality? Man, that's hard enough... phew!
lol maybe I should explain.

Like, for example, I was at the NY Comic Con, and this guy suddenly handed me this strange kit for sewing stuff and a fake tattoo. Nothing on them except a bunch of code and a picture of a bee, but the sewing kit said Take Control Of Your Destiny and a web address for FraternityofWeavers.com. When most people are handing you buttons and stickers and crap, this kind of weirdness stands out.

It's not the first time an ARG like this has been sprung unsuspectingly upon the public - go check out the history of "the Beast" on Wiki and see how big this stuff can get. What I'm wondering is, if these start happening more and more, could they become as popular as other game styles are - not just video games, but board games, card games, and all that sort of thing. What will their place in the world end up being?
#7
Posted 30 April 2008 - 02:19 PM

#8
Posted 02 May 2008 - 12:12 PM

I honestly prefer god games and RTSes. Exceptions include NetHack.
What are "god games"?
...If that was just a typo, my apologies; I'm not trying to rip you or anything!

#9
Posted 02 May 2008 - 01:06 PM

#10
Posted 02 May 2008 - 01:52 PM

God games are games where you control EVERYTHING. NetHack came out 26 (I think) years ago, the latest version (3.4.3) has been out for 4-5 years.
I think I know what you're talking about with the god games; I think I played something like that on my old SNES years ago, but I can't remember what it was called. You're talking about stuff where you control like the rain and crops and such, right?
NetHack came out 26 years ago?!?! I must have been thinking of something completely different.
I guess the thing I really like about ARGs is that, unlike other games (like the ones above), you don't necessarily realize it IS a game when it starts. I mean, with regular video games and such, the game experience ALWAYS starts the same way - you pushing the "on" button. With ARGs, though, it can start pretty much any way the game creators can think of - a weird phone call, a bunch of graffiti, some random guy handing you a friggin' sewing kit at a convention

It's always fun to make believe this stuff is real - and it gets real easy to believe when the game IS taking place in real life (albeit with fictional circumstances or characters)!
#11
Posted 06 May 2008 - 08:14 PM

Yeah, like Age Of Empires.God games are games where you control EVERYTHING.
*troy still likes the original game

#12
Posted 06 May 2008 - 10:03 PM

#13
Posted 07 May 2008 - 12:20 PM

Where do MMORPG's fit into this? LoL... I ask only because I am a Cabal addict myself. Granted I usually only get to feed my addiction once a week, but, well, I'm still addicted.
I've never played Cabal myself, but I have played MMORPGs like World of Warcraft and Ultima Online, so I know what you're talking about - they are INSANELY addictive!

I would say that as ARGs become more "mainstream", they'd probably be more likely to follow the growth patterns of MMORPGs than even more "standard" video games like console titles, as I would assume that the intense mental tasks and social aspects of the ARGs are more akin to something like starting a guild in WoW.
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