So, as an overview: I have one machine, 3 monitors and two rooms. Monitor 1 is in room A, and monitor 2 and 3 is in room B. All three monitors are hooked up the the one machine, via one Geforce 8800 GTX
Oh, did I mention that monitor 1 is widescreen and the other two are not? You knew this was going to be complicated didn't you?
You can probably guess where I'm going with this.
My wide screen is stretched, because the computer is displaying a non wide-screen resolution.
Here is a diagram of my current setup:
Basically, monitor 1 and 2 are the same portion of the desktop. That's what I want to happen, but as I said, the widescreen monitor is the one stretching. I'd rather monitor two be squashed.
So... I sort of know what's happening, but I don't know if it's possible to fix it. Basically, Windows seems to be recognizing the 1280x1024 monitor as THE monitor to base it's resolution off of, because when I change the resolution for that monitor (there are only two monitors recognized by Windows, which is what I expected) it doesn't correct the resolution on monitor 1. When I change it to a widescreen resolution it simply makes the display field bigger than the monitor, but it is still stretched. For example: I can move my mouse the edge of the screen and the screen scrolls over to the end of the display field.
Anyway, I guess the first option would be figuring out how to get Windows to recognize the widescreen as the dominant monitor.
I can't hook 2 and 3 to the splitter, because then they'd be a mirrored display in the same room, which would be pointless. So, it has to be 1 and 2 on the splitter.
Okay, so there's my really ridiculous problem. Any ideas?