as in an rpg, for instance let's say in final fantasy 7 instead of playing cloud, sephiroth is your main character, and you play through the game trying to destroy and recreated the world, instead of save it. Something dark kind of like shadow hearts, but instead of playing the hero of the game, you are a sinster evil taking what you want. As far as WoW goes it really doesn't count much for horde vs alliance, b/c no one really roleplays. Horde isn't exactly evil, they are pretty much there just to oppose alliance to give you a choice of sides for pvp. If you played both sides, there isn't much difference as far as questing and content behavior. I think horde should be dark as [bleep], like burning elves at the stake, and putting their heads on pikes. MMO is more like both nations have their own point of view neither side is neccesarily good or evil, it's all about which side has the cooler looking character models. FPS games there is no role play value, so being a terrorists vs usmc is kind of like red team vs. blue team. I'm talking about an actual cast, storyline, dialog, blood, guts, and gore. Something where you watch the CG and you're like, man... that was messed up. Think kind of like playing as evil in something like fable of fallout 3, but in an rpg. Givin the opportunity to destroy a village, or slaughter people running the streets. Seizing control of empires, kingdoms, and on your way to world dominiation. In just about every rpg game your character takes up the role of fighting and defeating that kind of guy. I just wanted some input, b/c I haven't seen anything like this yet. I'm not for sure how well it would really sell though, so I don't really wanna spend the next eight months dishing out a script for it, when i could be working on something more current.