I'm a bit stuck with these two new concepts. I completely understand structs and I sort'a know how to create classes but I'm having trouble with recognising which is the mutator and which is the constructor. I just don't see the difference.
Secondly, I'm totally stuck when it comes to operator overloading.
oh, by the way, I'm using DEVC++, so i wouldn't know what printf would mean, but I would recognise cout << straight away.
Edited by stu_design, 07 June 2005 - 10:42 AM.