I am currently learning C++, using the Dev-C++ compiler/IDE. I quickly learned that right now all i'm able to do is create console applications, and game-wise, this is simply text-based games (like "Guess My Number").
So I did some searching on the net and from what i've learned, I need to learn and incorporate an API to create graphics (even if it's as simple as a pong ball and 2 sticks).
Here are my main questions, any and all answers will be greatly appreciated.
- For something as simple as a Pong or Tetris clone.... OpenGL or Direct3D?
- Once i've chosen OpenGL or Direct3D, how do I go about incorporating it with Dev-C++?
- Is there anything else I need to learn to help me get this task accomplished in about four month's time?
I've recently downloaded Microsoft's Visual C++, but i'm having errors and the like with it and it's generally giving me a hard time - I intend to just stick with Dev-C++ if possible.
Thanks!