great thanks for the link that will also help loads
this is info needed to be able to have maps off site for dl
You need to point the download url to a directory above your "main" directory (for CoD) or above your "uo" directory (for UO). The "main" and "uo" directories are hardcoded into the game and there's no way to change it.
For example, if your settings are this:
set sv_allowDownload "1"
set sv_wwwDownload "1"
set sv_wwwDlDisconnected "0"
set sv_wwwBaseURL "http://www.mysite.com/files"
Then your CoD maps MUST be available in the following location:http://www.mysite.com/files/main
Or for UO, the maps MUST be available in the following location:http://www.mysite.com/files/uo
Also, you do NOT want to include a trailing slash at the end of the sv_wwwBaseURL (i.e. after "files" in the example above) because the game client automatically adds a trailing slash. In fact, if you include the trailing slash then the game client will add another slash before adding "main" or "uo" and the url will end up having two slashes in it (e.g. "www.mysite.com/files//main), and that might not work
GAMING CLIENT SETTINGS:
The gaming client must also have downloads turned on (in the Multiplayer Options) in order to get the downloads. So make sure that players on your server set their "Allow Downloads" option to YES.
If for some reason the gaming clients are still not doing downloads, you could have them edit the following 2 cvars in their config file:
Another way to set those 2 options is to put the following on the end of the client startup line in their game shortcut:
+set cl_allowdownload 1 +set cl_wwwdownload 1
If all the above fails, then probably something is corrupted in the gaming client's pak files. The best way to clean out corrupted downloads and extraneous .pk3 files is using the following tool:http://callofduty.fi...ity_Fixer;41461