Hello everbody. Need help.
Posted 05 September 2006 - 02:13 AM
Posted 05 September 2006 - 12:14 PM
I admit to being a beginner also, having only taking up Visual Basic in my spare time fairly recentely.
One of the most important points to ask is what programs you own and/or have access to.
The programs used for some languages are very valuable, and therefore you may not have home access to it, although if it is a school related project I assume that you will be able to find somewhere you can code.
I'm unable to recommend a language myself, because of my inexperience, but I can say that if you are able to get Visual Basic, the simple side of it is reasonable quick to grasp.
Posted 05 September 2006 - 02:52 PM
Posted 13 September 2006 - 10:00 AM
Try out DarkBasic. It is a high-end 3D engine written especially for the
beginning programmer. Google it and download the demo of DarkBasic PRO.
this is what the language looks like.
MAKE OBJECT CUBE 1,5
POSITION OBJECT ....
ROTATE OBJECT ..
Remember though, you need some understanding of how 3D games work.
You also need a software to model 3D objects. You also need a LOT of time.
Don't expect high-results for quite a while: but give it a shot. It's fun.
Posted 14 September 2006 - 10:23 AM
Python is an high-end abstract language and very suitable for beginners, while retaining complexity and robustness.
If you however want to head straight to making games, I would suggest looking at GameMaker. Google it and see if you like it .
Posted 14 September 2006 - 12:56 PM
"Game programming is absolutely NOT an easy thing and I would certainly put it into the "intermediate/advanced" stage."
I second that. You'd have to start little with programming, understand arrays, code structures, blah blah. Once most of it is in your head, games, or anything graphical-interactive, can be something to think about.
Edited by blitz86, 14 September 2006 - 12:57 PM.
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