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Lineage 2 Critical error


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fruktas

fruktas

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Hello, I am playing Lineage 2 in private server and now after 30mins-40mins of playing I got critical error. I have tried to reinstall the game, replace the system folder, but still this is happening.

Someone who can help me, please do :)

Thanks in advance

There is full error:

2008.12.22 17:05:29
OS : Windows Vista 6.0 (Build: 6000)
CPU : GenuineIntel Core2 Processor @ 2200 MHz with 2045MB RAM
Video : NVIDIA GeForce 8400 GS (6222)
PosCode : LS1:-81776:248062:-3685 2/1

Can't bind to native class Fire.FractalTexture

History: UClass::Bind <- (Class Fire.FractalTexture) <- ULinkerLoad::CreateExport <- (FractalTexture 15434) <- IndexToObject <- ULinkerLoad::CreateExport <- (FireTexture 15434) <- ULinkerLoad::CreateImport <- IndexToObject <- ULinkerLoad::CreateExport <- (ujhjhi 74772673) <- ULinkerLoad::CreateImport <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad166 2565670)) <- FPropertyTag::SerializeTaggedProperty <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (Texture[-1]) <- UObject::Serialize <- (SpriteEmitter LineageEffect.s_u600_ta.SpriteEmitter0) <- LoadObject <- (SpriteEmitter LineageEffect.s_u600_ta.SpriteEmitter0 2565670==2565670/3373974 2565232 592) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class LineageSkillEffect.l2_1523_skill NULL) <- UObject::StaticLoadClass <- APawn::SetMagicInfo <- UNetworkHandler::Tick <- Function Name=MagicSkillUse <- UGameEngine::Tick <- UpdateWorld <- Main
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