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Running a Call of Duty/uo server @home


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#346
jrm20

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Edit: doesn't help to tell someone to stop cursing if you repeat the language right?.


You need to quit cursing so much and trying to get past the bad word filter.
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#347
Kat

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Admin note: ALL of the cursing and trying to bypass the bad-word filters better STOP in this thread, or I am closing it down, and all offenders will be banned. You all agreed to the Terms of Use of this site when you joined, and you are expected to abide by them. This is a FAMILY FRIENDLY forum.

If you don't want to abide by those rules, you are welcome to go elsewhere.
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#348
sam21

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hi, I did all that you said to do and it says this on my console

File Handles:
----------------------
53689 files in pk3 files
------- Game Initialization -------
gamename: CoD:United Offensive
gamedate: Dec 6 2004
********************
ERROR: Max ammo mismatch for "ppsh" ammo: 'silenced_ppsh_mp" set it to 355, but "ppsh_mp" already set it to 1704.

********************
----- Server Shutdown -----
Resolving coduomaster.activision.com
coduomaster.activision.com resolved to 63.146.124.59:20610
Sending heartbeat to coduomaster.activision.com
==== ShutdownGame ====
---------------------------
Hunk_Clear: reset the hunk ok
Hitch warning: 4809 msec frame time
Hitch warning: 562 msec frame time

is that wrong or what ? why does it say error for the ppsh cos i didnt allow that weapon anyway.
help plz
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#349
sam21

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i thought this was simple, its not working for me.
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#350
starjax

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sam21, either you have a corrupted pk3 file or you are trying to play with a modded game/map that it doesn't like. Try reinstalling and patching and see if that helps. I would also remove any downloaded content that you have just to make sure its not interfering.
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#351
starjax

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I am closing this thread. If you need help please start a new thread. We will be glad to assist you. I am working on an updated guide. It should be up in about a week or so. Please be patient.

Thanks,
Starjax.
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#352
u.smarine

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I need help big time i dont know how to do a server can some 1 help me plz plz.
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#353
MentalFloss

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Yea same here. I have started already it works, other people and I see the server and can play. But sometimes when players respawn they have no gun or health but still able to run around. And sometimes these "monkey" players
cant die. Its annoying and frustrating. Someone told me it's caused by me running it at home. I'm not to tech savy so I'm a bit slow on all this router and bandwidth stuff. :) All I do is go to the main menu and start a server. I also have awe 2.12 running on my Call of Duty server. All help and advice is greatly appreciated.

Sorry for the long post. :)
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#354
Major Pain 1342

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What program do I open the server config file in so that I can enter my server name and info? When I open your link it seems to be a read only that I cannot manipulate and save into the 'main' folder. Please advise.

Thanks so much!
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#355
==SpuD==

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Go to http://callofduty.fi...G_Creator;66353

And download the CoD CFG Creator

Then launch it and fill in all the options you want ect . . .

Then Click create and save that file in your Call of Duty / Main folder as myserver.cfg


On your CoD MP Shortcut right click / Propeties and in the Target Box add +exec myserver.cfg

So it will look something like this

"C:\Program Files\Call of Duty Game of the Year Edition\CoDMP.exe" +exec myserver.cfg

And Your Away!

SpuD

Edited by ==SpuD==, 07 January 2008 - 07:50 AM.

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#356
Major Pain 1342

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Thanks so much, SpuD!

BTW - This is for CoD2 but it must be pretty much the same platform as it all worked fine!

One problem though, I cannot seem to login to my console (/Rcon) to make any commands. I listed a password in my config file but every time I try to enter my password or try any other command, I just get "Unknown command". Also, I should be able to speak through the console, correct? Something like:

/rconsay Hello

However, nothing happens and I can only chat via my onscreen name.

Therefore, this makes is difficult to make any changes to my server or kick an unpleasant player.

Any help would be greatly appreciated!

MP
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#357
==SpuD==

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No problem, Glad to help! :)

For the rcon the commands will be a little different to CoD 1 Commands

To use rcon i think you have to lingin to it first by using the /rcon login [RCONPASSWORD] (Without the [ ] Brackts)

Go Here! for list of CoD 2 Commands

I think its just /rcon say <Your message here>

SpuD

Edit:

For kicking players or just general control over your server i would recomend A Rcon Program

http://callofduty.fi...r;50797x#759538

Basically you just type in your ip adress and password and it logs you in to your server where its really easy to change map, kick players ect

SpuD

Edited by ==SpuD==, 10 January 2008 - 01:14 PM.

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#358
DaOoof

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CODUO MP 1.51 build win-x86 Dec 6 2004
----- FS_Startup -----
Current language: english
Current search path:
E:\Program Files\Call of Duty\uo\zzzzz_steel_modw4.pk3 (232 files)
E:\Program Files\Call of Duty\uo\platinum_war_mod_client_download_file.pk3 (52 files)
E:\Program Files\Call of Duty\uo\pakuo07.pk3 (157 files)
E:\Program Files\Call of Duty\uo\pakuo06.pk3 (12 files)
E:\Program Files\Call of Duty\uo\pakuo05.pk3 (3 files)
E:\Program Files\Call of Duty\uo\pakuo04.pk3 (7646 files)
E:\Program Files\Call of Duty\uo\pakuo03.pk3 (2275 files)
E:\Program Files\Call of Duty\uo\pakuo02.pk3 (790 files)
E:\Program Files\Call of Duty\uo\pakuo01.pk3 (1657 files)
E:\Program Files\Call of Duty\uo\pakuo00.pk3 (6233 files)
E:\Program Files\Call of Duty/uo
E:\Program Files\Call of Duty\main\pakb.pk3 (60 files)
E:\Program Files\Call of Duty\main\paka.pk3 (41 files)
E:\Program Files\Call of Duty\main\pak9.pk3 (149 files)
E:\Program Files\Call of Duty\main\pak8.pk3 (235 files)
E:\Program Files\Call of Duty\main\pak6.pk3 (3 files)
E:\Program Files\Call of Duty\main\pak5.pk3 (4858 files)
E:\Program Files\Call of Duty\main\pak4.pk3 (1668 files)
E:\Program Files\Call of Duty\main\pak3.pk3 (1992 files)
E:\Program Files\Call of Duty\main\pak2.pk3 (694 files)
E:\Program Files\Call of Duty\main\pak1.pk3 (2642 files)
E:\Program Files\Call of Duty\main\pak0.pk3 (12816 files)
E:\Program Files\Call of Duty\main\mp_uo_frontline.pk3 (41 files)
E:\Program Files\Call of Duty\main\gr_unt.pk3 (45 files)
E:\Program Files\Call of Duty/main
E:\Program Files\Call of Duty\uo\localized_english_pakuo02.pk3 (12 files)
localized assets pak file for english
E:\Program Files\Call of Duty\uo\localized_english_pakuo01.pk3 (37 files)
localized assets pak file for english
E:\Program Files\Call of Duty\uo\localized_english_pakuo00.pk3 (2578 files)
localized assets pak file for english
E:\Program Files\Call of Duty\main\localized_english_pak5.pk3 (46 files)
localized assets pak file for english
E:\Program Files\Call of Duty\main\localized_english_pak3.pk3 (7 files)
localized assets pak file for english
E:\Program Files\Call of Duty\main\localized_english_pak2.pk3 (9 files)
localized assets pak file for english
E:\Program Files\Call of Duty\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
E:\Program Files\Call of Duty\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english

File Handles:
----------------------
51930 files in pk3 files
execing default_mp.cfg
couldn't exec language.cfg
execing uoconfig_mp.cfg
couldn't exec autoexec_mp.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Measured CPU speed is 2.40 GHz
System memory is 767 MB (capped at 1 GB)
Video card memory is 64 MB
Streaming SIMD Extensions (SSE) supported

Winsock Initialized
Opening IP socket: ___________
Hostname: ________
IP: _________
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 4: 800 600 W
...registered window class
...created window@473,367 (806x632)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...59 PFDs found
...hardware acceleration found
...PIXELFORMAT 13 selected
...creating GL context: succeeded
...making context current: succeeded
NVIDIA detectedInitializing OpenGL extensions
...using OpenGL 1.2 draw element range
...using OpenGL 1.3 texture add environment mode
...using OpenGL 1.3 texture combine environment mode
...using OpenGL 1.3 texture dot3 environment mode
...using OpenGL 1.3 cube map textures
...using GL_ARB_vertex_program
...GL_NV_texture_shader not found
...using GL_NV_register_combiners
...GL_NV_register_combiners2 not found
...using WGL_EXT_swap_control
...using OpenGL 1.3 multitexture
...using GL_EXT_compiled_vertex_array
...using OpenGL 1.2 normal rescaling
...GL_ATI_pn_triangles not found
...using GL_ARB_vertex_buffer_object
...using GL_NV_fog_distance
...ignoring GL_NV_vertex_array_range...ignoring GL_NV_fence
...GL_ATI_vertex_array_object not found
...GL_ATI_fragment_shader not found
...ignoring GL_EXT_texture_filter_anisotropic

GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce4 MX 440/AGP/SSE2
GL_VERSION: 1.5.4
GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
WGL_EXTENSIONS: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_EXT_extensions_string WGL_EXT_swap_control WGL_NV_render_texture_rectangle
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 2

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 4, 800 x 600 windowed hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 2
picmip2: 2
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
ATI truform: disabled
NV distance fog: enabled
Fog Mode: GL_EYE_RADIAL_NV
Initializing Shaders
----- finished R_Init -----

------- Miles sound system initialization -------
Attempting 44 kHz 16 bit stereo sound
2D provider initialized at 9969280 0 90439028
available 3D providers:
Aureal A3D Interactive ™
Aureal A3D 2.0 ™
DirectSound3D Software Emulation
DirectSound3D Hardware Support
DirectSound3D 7+ Software - Pan and Volume
DirectSound3D 7+ Software - Light HRTF
DirectSound3D 7+ Software - Full HRTF
Creative Labs EAX 3 ™
Creative Labs EAX 2 ™
Creative Labs EAX ™
RAD Game Tools RSX 3D Audio
Dolby Surround
Miles Fast 2D Positional Audio
using 3D provider 'Miles Fast 2D Positional Audio'
32 max 3D channels
------- Miles successfully initialized -------
--- Common Initialization Complete ---
Working directory: E:\Program Files\Call of Duty
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...shutting down QGL
...unloading OpenGL DLL
-----------------------
couldn't exec mp_arnhem_dm.cfg
------ Server Initialization ------
Server: mp_arnhem
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current language: english
Current search path:
E:\Program Files\Call of Duty\uo\zzzzz_steel_modw4.pk3 (232 files)
E:\Program Files\Call of Duty\uo\platinum_war_mod_client_download_file.pk3 (52 files)
E:\Program Files\Call of Duty\uo\pakuo07.pk3 (157 files)
E:\Program Files\Call of Duty\uo\pakuo06.pk3 (12 files)
E:\Program Files\Call of Duty\uo\pakuo05.pk3 (3 files)
E:\Program Files\Call of Duty\uo\pakuo04.pk3 (7646 files)
E:\Program Files\Call of Duty\uo\pakuo03.pk3 (2275 files)
E:\Program Files\Call of Duty\uo\pakuo02.pk3 (790 files)
E:\Program Files\Call of Duty\uo\pakuo01.pk3 (1657 files)
E:\Program Files\Call of Duty\uo\pakuo00.pk3 (6233 files)
E:\Program Files\Call of Duty/uo
E:\Program Files\Call of Duty\main\pakb.pk3 (60 files)
E:\Program Files\Call of Duty\main\paka.pk3 (41 files)
E:\Program Files\Call of Duty\main\pak9.pk3 (149 files)
E:\Program Files\Call of Duty\main\pak8.pk3 (235 files)
E:\Program Files\Call of Duty\main\pak6.pk3 (3 files)
E:\Program Files\Call of Duty\main\pak5.pk3 (4858 files)
E:\Program Files\Call of Duty\main\pak4.pk3 (1668 files)
E:\Program Files\Call of Duty\main\pak3.pk3 (1992 files)
E:\Program Files\Call of Duty\main\pak2.pk3 (694 files)
E:\Program Files\Call of Duty\main\pak1.pk3 (2642 files)
E:\Program Files\Call of Duty\main\pak0.pk3 (12816 files)
E:\Program Files\Call of Duty\main\mp_uo_frontline.pk3 (41 files)
E:\Program Files\Call of Duty\main\gr_unt.pk3 (45 files)
E:\Program Files\Call of Duty/main
E:\Program Files\Call of Duty\uo\localized_english_pakuo02.pk3 (12 files)
localized assets pak file for english
E:\Program Files\Call of Duty\uo\localized_english_pakuo01.pk3 (37 files)
localized assets pak file for english
E:\Program Files\Call of Duty\uo\localized_english_pakuo00.pk3 (2578 files)
localized assets pak file for english
E:\Program Files\Call of Duty\main\localized_english_pak5.pk3 (46 files)
localized assets pak file for english
E:\Program Files\Call of Duty\main\localized_english_pak3.pk3 (7 files)
localized assets pak file for english
E:\Program Files\Call of Duty\main\localized_english_pak2.pk3 (9 files)
localized assets pak file for english
E:\Program Files\Call of Duty\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
E:\Program Files\Call of Duty\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english

File Handles:
----------------------
51930 files in pk3 files
------- Game Initialization -------
gamename: CoD:United Offensive
gamedate: Dec 21 2004
0 teams with 0 entities
-----------------------------------
-----------------------------------
PunkBuster Server: 0 Aliases Written to pbalias.dat
PunkBuster Server: 0 Stat Records Written to pbstat.dat
PunkBuster Server: Preparing to Disable PB Server... (E:\Program Files\Call of Duty\pb\)
Hitch warning: 5042 msec frame time
Resolving coduomaster.activision.com
coduomaster.activision.com resolved to 63.146.124.59:20610
Sending heartbeat to coduomaster.activision.com
Resolving coduoauthorize.activision.com
coduoauthorize.activision.com resolved to 63.146.124.59:20600
Sending heartbeat to coduomaster.activision.com
Hitch warning: 1706 msec frame time
Sending heartbeat to coduomaster.activision.com


Lol...
it happened when i set dedicated to internet
any help?
Also how do you set the rcon pass in a server

Edited by DaOoof, 26 January 2008 - 08:54 PM.

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#359
==SpuD==

==SpuD==

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There is nothing wrong with that, that what meant to happen when you set it to Internet

For the Rcon password folow post 355



Go to http://callofduty.fi...G_Creator;66353

And download the CoD CFG Creator

Then launch it and fill in all the options you want ect . . .

Then Click create and save that file in your Call of Duty / Main folder as myserver.cfg


On your CoD MP Shortcut right click / Propeties and in the Target Box add +exec myserver.cfg

So it will look something like this

"C:\Program Files\Call of Duty Game of the Year Edition\CoDMP.exe" +exec myserver.cfg

And Your Away!

SpuD


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#360
DaOoof

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CODUO MP 1.51 build win-x86 Dec 6 2004
----- FS_Startup -----
Current language: english
Current search path:
E:\Program Files\Call of Duty\uo\zzzzz_steel_modw4.pk3 (232 files)
E:\Program Files\Call of Duty\uo\platinum_war_mod_client_download_file.pk3 (52 files)
E:\Program Files\Call of Duty\uo\pakuo07.pk3 (157 files)
E:\Program Files\Call of Duty\uo\pakuo06.pk3 (12 files)
E:\Program Files\Call of Duty\uo\pakuo05.pk3 (3 files)
E:\Program Files\Call of Duty\uo\pakuo04.pk3 (7646 files)
E:\Program Files\Call of Duty\uo\pakuo03.pk3 (2275 files)
E:\Program Files\Call of Duty\uo\pakuo02.pk3 (790 files)
E:\Program Files\Call of Duty\uo\pakuo01.pk3 (1657 files)
E:\Program Files\Call of Duty\uo\pakuo00.pk3 (6233 files)
E:\Program Files\Call of Duty/uo
E:\Program Files\Call of Duty\main\pakb.pk3 (60 files)
E:\Program Files\Call of Duty\main\paka.pk3 (41 files)
E:\Program Files\Call of Duty\main\pak9.pk3 (149 files)
E:\Program Files\Call of Duty\main\pak8.pk3 (235 files)
E:\Program Files\Call of Duty\main\pak6.pk3 (3 files)
E:\Program Files\Call of Duty\main\pak5.pk3 (4858 files)
E:\Program Files\Call of Duty\main\pak4.pk3 (1668 files)
E:\Program Files\Call of Duty\main\pak3.pk3 (1992 files)
E:\Program Files\Call of Duty\main\pak2.pk3 (694 files)
E:\Program Files\Call of Duty\main\pak1.pk3 (2642 files)
E:\Program Files\Call of Duty\main\pak0.pk3 (12816 files)
E:\Program Files\Call of Duty\main\mp_uo_frontline.pk3 (41 files)
E:\Program Files\Call of Duty\main\gr_unt.pk3 (45 files)
E:\Program Files\Call of Duty/main
E:\Program Files\Call of Duty\uo\localized_english_pakuo02.pk3 (12 files)
localized assets pak file for english
E:\Program Files\Call of Duty\uo\localized_english_pakuo01.pk3 (37 files)
localized assets pak file for english
E:\Program Files\Call of Duty\uo\localized_english_pakuo00.pk3 (2578 files)
localized assets pak file for english
E:\Program Files\Call of Duty\main\localized_english_pak5.pk3 (46 files)
localized assets pak file for english
E:\Program Files\Call of Duty\main\localized_english_pak3.pk3 (7 files)
localized assets pak file for english
E:\Program Files\Call of Duty\main\localized_english_pak2.pk3 (9 files)
localized assets pak file for english
E:\Program Files\Call of Duty\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
E:\Program Files\Call of Duty\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english

File Handles:
----------------------
51930 files in pk3 files
execing default_mp.cfg
couldn't exec language.cfg
execing uoconfig_mp.cfg
couldn't exec autoexec_mp.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Measured CPU speed is 2.40 GHz
System memory is 767 MB (capped at 1 GB)
Video card memory is 64 MB
Streaming SIMD Extensions (SSE) supported

Winsock Initialized
Opening IP socket: ___________
Hostname: ________
IP: _________
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 4: 800 600 W
...registered window class
...created window@473,367 (806x632)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...59 PFDs found
...hardware acceleration found
...PIXELFORMAT 13 selected
...creating GL context: succeeded
...making context current: succeeded
NVIDIA detectedInitializing OpenGL extensions
...using OpenGL 1.2 draw element range
...using OpenGL 1.3 texture add environment mode
...using OpenGL 1.3 texture combine environment mode
...using OpenGL 1.3 texture dot3 environment mode
...using OpenGL 1.3 cube map textures
...using GL_ARB_vertex_program
...GL_NV_texture_shader not found
...using GL_NV_register_combiners
...GL_NV_register_combiners2 not found
...using WGL_EXT_swap_control
...using OpenGL 1.3 multitexture
...using GL_EXT_compiled_vertex_array
...using OpenGL 1.2 normal rescaling
...GL_ATI_pn_triangles not found
...using GL_ARB_vertex_buffer_object
...using GL_NV_fog_distance
...ignoring GL_NV_vertex_array_range...ignoring GL_NV_fence
...GL_ATI_vertex_array_object not found
...GL_ATI_fragment_shader not found
...ignoring GL_EXT_texture_filter_anisotropic

GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce4 MX 440/AGP/SSE2
GL_VERSION: 1.5.4
GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
WGL_EXTENSIONS: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_EXT_extensions_string WGL_EXT_swap_control WGL_NV_render_texture_rectangle
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 2

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 4, 800 x 600 windowed hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 2
picmip2: 2
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
ATI truform: disabled
NV distance fog: enabled
Fog Mode: GL_EYE_RADIAL_NV
Initializing Shaders
----- finished R_Init -----

------- Miles sound system initialization -------
Attempting 44 kHz 16 bit stereo sound
2D provider initialized at 9969280 0 90439028
available 3D providers:
Aureal A3D Interactive ™
Aureal A3D 2.0 ™
DirectSound3D Software Emulation
DirectSound3D Hardware Support
DirectSound3D 7+ Software - Pan and Volume
DirectSound3D 7+ Software - Light HRTF
DirectSound3D 7+ Software - Full HRTF
Creative Labs EAX 3 ™
Creative Labs EAX 2 ™
Creative Labs EAX ™
RAD Game Tools RSX 3D Audio
Dolby Surround
Miles Fast 2D Positional Audio
using 3D provider 'Miles Fast 2D Positional Audio'
32 max 3D channels
------- Miles successfully initialized -------
--- Common Initialization Complete ---
Working directory: E:\Program Files\Call of Duty
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...shutting down QGL
...unloading OpenGL DLL
-----------------------
couldn't exec mp_arnhem_dm.cfg
------ Server Initialization ------
Server: mp_arnhem
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current language: english
Current search path:
E:\Program Files\Call of Duty\uo\zzzzz_steel_modw4.pk3 (232 files)
E:\Program Files\Call of Duty\uo\platinum_war_mod_client_download_file.pk3 (52 files)
E:\Program Files\Call of Duty\uo\pakuo07.pk3 (157 files)
E:\Program Files\Call of Duty\uo\pakuo06.pk3 (12 files)
E:\Program Files\Call of Duty\uo\pakuo05.pk3 (3 files)
E:\Program Files\Call of Duty\uo\pakuo04.pk3 (7646 files)
E:\Program Files\Call of Duty\uo\pakuo03.pk3 (2275 files)
E:\Program Files\Call of Duty\uo\pakuo02.pk3 (790 files)
E:\Program Files\Call of Duty\uo\pakuo01.pk3 (1657 files)
E:\Program Files\Call of Duty\uo\pakuo00.pk3 (6233 files)
E:\Program Files\Call of Duty/uo
E:\Program Files\Call of Duty\main\pakb.pk3 (60 files)
E:\Program Files\Call of Duty\main\paka.pk3 (41 files)
E:\Program Files\Call of Duty\main\pak9.pk3 (149 files)
E:\Program Files\Call of Duty\main\pak8.pk3 (235 files)
E:\Program Files\Call of Duty\main\pak6.pk3 (3 files)
E:\Program Files\Call of Duty\main\pak5.pk3 (4858 files)
E:\Program Files\Call of Duty\main\pak4.pk3 (1668 files)
E:\Program Files\Call of Duty\main\pak3.pk3 (1992 files)
E:\Program Files\Call of Duty\main\pak2.pk3 (694 files)
E:\Program Files\Call of Duty\main\pak1.pk3 (2642 files)
E:\Program Files\Call of Duty\main\pak0.pk3 (12816 files)
E:\Program Files\Call of Duty\main\mp_uo_frontline.pk3 (41 files)
E:\Program Files\Call of Duty\main\gr_unt.pk3 (45 files)
E:\Program Files\Call of Duty/main
E:\Program Files\Call of Duty\uo\localized_english_pakuo02.pk3 (12 files)
localized assets pak file for english
E:\Program Files\Call of Duty\uo\localized_english_pakuo01.pk3 (37 files)
localized assets pak file for english
E:\Program Files\Call of Duty\uo\localized_english_pakuo00.pk3 (2578 files)
localized assets pak file for english
E:\Program Files\Call of Duty\main\localized_english_pak5.pk3 (46 files)
localized assets pak file for english
E:\Program Files\Call of Duty\main\localized_english_pak3.pk3 (7 files)
localized assets pak file for english
E:\Program Files\Call of Duty\main\localized_english_pak2.pk3 (9 files)
localized assets pak file for english
E:\Program Files\Call of Duty\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
E:\Program Files\Call of Duty\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english

File Handles:
----------------------
51930 files in pk3 files
------- Game Initialization -------
gamename: CoD:United Offensive
gamedate: Dec 21 2004
0 teams with 0 entities
-----------------------------------
-----------------------------------
PunkBuster Server: 0 Aliases Written to pbalias.dat
PunkBuster Server: 0 Stat Records Written to pbstat.dat
PunkBuster Server: Preparing to Disable PB Server... (E:\Program Files\Call of Duty\pb\)
Hitch warning: 5042 msec frame time
Resolving coduomaster.activision.com
coduomaster.activision.com resolved to 63.146.124.59:20610
Sending heartbeat to coduomaster.activision.com
Resolving coduoauthorize.activision.com
coduoauthorize.activision.com resolved to 63.146.124.59:20600
Sending heartbeat to coduomaster.activision.com
Hitch warning: 1706 msec frame time
Sending heartbeat to coduomaster.activision.com


Lol...
it happened when i set dedicated to internet
any help?
Also how do you set the rcon pass in a server


What am i supposed to do after that console?
  • 0






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