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i Need help to set up a CoD UO server


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#1
JaySkate

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Hey guys i read most of the post and they were really helpful or rather informative but i cnt get my server up and running. what do i do after this:
C:\Program Files\Call of Duty\uo\inselburg_v1_0.pk3 (25 files)
C:\Program Files\Call of Duty\uo\ds_beta4.pk3 (8 files)
C:\Program Files\Call of Duty\uo\deadmansland_mtl.pk3 (111 files)
C:\Program Files\Call of Duty\uo\commando.pk3 (48 files)
C:\Program Files\Call of Duty\uo\Claireville_Dam.pk3 (12 files)
C:\Program Files\Call of Duty\uo\Bayville.pk3 (23 files)
C:\Program Files\Call of Duty/uo
C:\Program Files\Call of Duty\main\riflesonly.pk3 (23 files)
C:\Program Files\Call of Duty\main\paka.pk3 (41 files)
C:\Program Files\Call of Duty\main\pak9.pk3 (149 files)
C:\Program Files\Call of Duty\main\pak8.pk3 (235 files)
C:\Program Files\Call of Duty\main\pak6.pk3 (3 files)
C:\Program Files\Call of Duty\main\pak5.pk3 (4858 files)
C:\Program Files\Call of Duty\main\pak4.pk3 (1668 files)
C:\Program Files\Call of Duty\main\pak3.pk3 (1992 files)
C:\Program Files\Call of Duty\main\pak2.pk3 (694 files)
C:\Program Files\Call of Duty\main\pak1.pk3 (2642 files)
C:\Program Files\Call of Duty\main\pak0.pk3 (12816 files)
C:\Program Files\Call of Duty/main
C:\Program Files\Call of Duty\uo\localized_english_pakuo02.pk3 (12 files)
localized assets pak file for english
C:\Program Files\Call of Duty\uo\localized_english_pakuo01.pk3 (37 files)
localized assets pak file for english
C:\Program Files\Call of Duty\uo\localized_english_pakuo00.pk3 (2578 files)
localized assets pak file for english
C:\Program Files\Call of Duty\main\localized_english_pak3.pk3 (7 files)
localized assets pak file for english
C:\Program Files\Call of Duty\main\localized_english_pak2.pk3 (9 files)
localized assets pak file for english
C:\Program Files\Call of Duty\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
C:\Program Files\Call of Duty\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english

File Handles:
----------------------
53782 files in pk3 files
------- Game Initialization -------
gamename: CoD:United Offensive
gamedate: Dec 21 2004
0 teams with 0 entities
-----------------------------------
-----------------------------------
Hitch warning: 3577 msec frame time
Resolving coduomaster.activision.com
coduomaster.activision.com resolved to 63.146.124.59:20610
Sending heartbeat to coduomaster.activision.com
Resolving coduoauthorize.activision.com
coduoauthorize.activision.com resolved to 63.146.124.59:20600
Hitch warning: 545 msec frame time
Sending heartbeat to coduomaster.activision.com
Hitch warning: 990 msec frame time
Hitch warning: 6399 msec frame time
Sending heartbeat to coduomaster.activision.com
Sending heartbeat to coduomaster.activision.com

i have downloaded the 1.51b patch and when i go to look for the server on the internet or u know where the join game thing is it never comes up, i have waited untill there is no moere and my server never shows up. can any one help??
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#2
starjax

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is this an actuall dedicated server or one hosted at home?
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#3
JaySkate

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i'm hosting it from home but i want to put it out there, i'm planing on creating my ouwn clan
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#4
starjax

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this thread has a lot of good info in it.

really once you have your config file setup the way you want it then all you would need to do is upload it to the site where you are hosting your server as well as any custom maps and mods. if you want to run a 10-20 man server the only real way to do it is to host it someplace like TrinityGaming.com ( just one of many out there).
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#5
jrm20

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Ya you will need a rock solid cable or dsl line to host a good server.

The upload has to be good.

Test your upload at www.pcpitstop.com and i can tell you how many clients you can hold at max.

Alot of people dont have rock solid performance, lol and high upload so they have to rent from a server company that uses fiber optics so you will get great pings.

The rental way is better overall. Way better. You wont host jack unless you have around 768 kilobits per second upload. I have seen great smaller servers with less upload though. 512 kilobits upload really is plenty for a lagless small game.... I would not host over 10-12 people on 512 kilobits upload.
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