
Running a Call of Duty/uo server @home
#166
Posted 20 January 2006 - 09:11 PM

#167
Posted 21 January 2006 - 03:45 AM



#168
Posted 21 January 2006 - 03:48 AM

Edited by Alessandro, 21 January 2006 - 06:05 AM.
#169
Posted 21 January 2006 - 01:11 PM

Try to patch the game to the latest patch.
#170
Posted 21 January 2006 - 07:39 PM

Hitch warning: 4381 msec frame time
Resolving coduomaster.activision.com
coduomaster.activision.com resolved to 63.146.124.59:20610
Sending heartbeat to coduomaster.activision.com
Resolving coduoauthorize.activision.com
coduoauthorize.activision.com resolved to 63.146.124.59:20600
Hitch warning: 3919 msec frame time
Hitch warning: 1257 msec frame time
Hitch warning: 22801 msec frame time
Hitch warning: 24234 msec frame time
Sending heartbeat to coduomaster.activision.com
Sending heartbeat to coduomaster.activision.com
Sending heartbeat to coduomaster.activision.com
Hitch warning: 1031 msec frame time
My server comes up in local but not internet on the master server. Does that mean people from other places can still access it or its still on the internet master server?
#171
Posted 21 January 2006 - 07:40 PM

Hitch warning: 4381 msec frame time
Resolving coduomaster.activision.com
coduomaster.activision.com resolved to 63.146.124.59:20610
Sending heartbeat to coduomaster.activision.com
Resolving coduoauthorize.activision.com
coduoauthorize.activision.com resolved to 63.146.124.59:20600
Hitch warning: 3919 msec frame time
Hitch warning: 1257 msec frame time
Hitch warning: 22801 msec frame time
Hitch warning: 24234 msec frame time
Sending heartbeat to coduomaster.activision.com
Sending heartbeat to coduomaster.activision.com
Sending heartbeat to coduomaster.activision.com
Hitch warning: 1031 msec frame time
My server comes up in local but not internet on the master server. Does that mean people from other places can still access it or its still on the internet master server?

#172
Posted 21 January 2006 - 08:20 PM

#173
Posted 21 January 2006 - 10:23 PM

Then read what I have typed about enabling dmz host and (or) port forwarding to enable your server to be shown in the internet list.
Its all talked about in this thread.
#174
Posted 22 January 2006 - 01:55 AM

seta sv_allowdownloads "1"
seta sv_wwwDownload "1"
seta sv_wwwBaseURL "http://www.saclan.net/_SA_Mod"
seta sv_wwwDlDisconnected 1
and I put the files on my server, but when someone goes to join, it says "auto download not enabled"
Anybody know what I can do to enable auto download?
#175
Posted 22 January 2006 - 08:54 AM

#176
Posted 22 January 2006 - 12:31 PM

Jrm, when i installed the patch for UO, the game didn't work. When it did work,half the servers i used to play on were gone!
1.5 is for regular cod. 1.51 is for united offensive.
Reinstall the game and dont install the wrong patches.
#177
Posted 22 January 2006 - 12:33 PM

How do you get a server to auto download? I have this:
seta sv_allowdownloads "1"
seta sv_wwwDownload "1"
seta sv_wwwBaseURL "http://www.saclan.net/_SA_Mod"
seta sv_wwwDlDisconnected 1
and I put the files on my server, but when someone goes to join, it says "auto download not enabled"
Anybody know what I can do to enable auto download?
Look here and see if you have everything right...
http://games.softped...ive-Patch.shtml
#178
Posted 22 January 2006 - 03:50 PM

-JackZeRipper
#179
Posted 22 January 2006 - 04:12 PM

Jrm20, do you need the original call of duty's patch 1.5 then install the 1.51 patch for cod:uo to make a server. I have been trying everything, and nothing works.
-JackZeRipper
Install the regular cod. After that put in united offensive and install that. Then install the 1.51 patch to united offensive since your trying to open a server for uo.
Check your router settings, dmz host enabled. Look throughout the whole forum it explains it all to an extent.
Check dedicated to internet
disable punkbuster, until you get the server running right
Put pure server to on, enable pure.
Look throughout the whole forum it explains everything...

#180
Posted 22 January 2006 - 05:11 PM


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